The Cap’n Sparkle’s GDD: The Roadmap To What A Game Is.

The Cap’n Sparkle’s GDD: The Roadmap To What A Game Is.

“My first comment is one you probably expected: There’s not a lot here yet. I strongly suggest a period of frenzied prototyping and trying stuff out. The key problem here is that you haven’t found your game yet. There’s no hook, no feel for how the thing is going to play.”   There’s more to […]

Drunken Dev Theory: Therefore…But…?

Drunken Dev Theory: Therefore…But…?

I read this really cool article on TheHustle.co about Trey Parker and Matt Stone’s writing process, specifically about ‘Therefore, But.’ Note: I’m writing this after drinking two very large servings of sake so don’t expect some deep developer shit. Thank Gawd the wifi is kosher. What I found amazing about it is the consistency of […]